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Blazing Angels: Squadrons of WWII

10 Purchase Points

Average User Rating

  • Currently 3.0/5 Stars.
out of 3 reviews

Game Description

In Blazing Angels Squadrons of WWII, players test their air-combat skills as they experience the most famous battles of World War II. As a squadron leader, players can fly up to 38 WWII aircraft in both single-player and multiplayer missions. The game features squadron-based combat, in which each artificial intelligence wingman's specialized skill can be used to the pilot's advantage. During the course of the 18-mission campaign, players will evolve along with their wingmen into an ace fighting force. The heroic storyline that follows the evolution of a single squadron and the cinematic presentation create moments reminiscent of classic World War II movies. Pilots fly in close to Germany’s industrial terrain during a bombing raid or emerge from the fog and cloud cover over London to engage the enemy.

Features

  • Enhanced 3D plane models: Highly detailed and authentic-looking planes make intensive use of environmental lighting and dynamic imagery.
  • New improved and enlarged textures provide more detail for both planes and terrain: Players will see sun glare on their cockpits, light shafts streaking through clouds and detailed shadows on the environment. Cities, buildings and facilities have also been enhanced to take full advantage of advanced lighting effects and shading to create an intense, realistic atmosphere for cities and military bases.
  • More realistic battle damage: Bullets hit planes and smoke dynamically streams from cannons and engines. Battle damage from bullets, bombs and downed planes is visible and persistent on both terrain and buildings.
  • Dramatic presentation: Visual perception filtering will be enhanced including extended burn effects and motion blur to create even more drama. Intense shockwaves from explosions fill the sky with debris using dynamic lighting and particle effects made possible by PS3 system.
  • Enhanced sound effects: Perception filtering enhances the player’.
  • s immersion. Sound treatment is actively managed in accordance to what the player does. Sound varies depending on the scene in order to create a more immersive, cinematic and dramatic atmosphere around the player.

Screen Shots

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